Make sure to mention what features we're looking for in each game

That way, we may only need to look up those features on say, Youtube, to see what they're about. Er, note I'm saying this from the perspective of a poor soon-to-be college graduate ^_^ Money will probably be tight for a whole year.
edit:
Aha!Not to poke more holes, but here was an interesting review on what we could improve on if we're going to borrow ideas from Eve Online.
Oh yeah, just remembered, I heard about how the quests are supposed to work in Star Trek Online. Apparently, they are a lot less of "go here, kill this, collect that" and more of "take this, go here, watch the crap hit the fan, try to pick up the pieces" kind of thing. In other words, more like how a Star Trek episode would go, with plot twists and unexpected events that don't always involve having to kill things... maybe we could borrow this idea for some quests?